Reading A-Z resources organized into weekly content-based units and differentiated instruction options.
Classic (fiction), 4,355 words, Level Y (Grade 5), Multi-Part Classics, Lexile 910L
Alice is tasked with handing out prizes for a nonsensical Caucus-race. She then finds herself in a little cottage with a bottle labeled "Drink Me." After doing so, she rapidly starts growing. A group of animals outside the cottage try in vain to get rid of her. After several unsuccessful attempts, they barrage her with small cakes that, when eaten, shrink her enough to escape the cottage.
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See Alice's Adventures in Wonderland
for other parts of this Classic as well as the lesson plan, worksheets, and discussion cards.
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Use the reading strategy of retelling to understand the story
Compare and contrast settings, characters, and events in the story
Grammar and Mechanics
Identify and use superlative adjectives
Identify and understand similes and metaphors
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